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Pixel tools v24/19/2023 So you need to do the same start up every time by launching OR.then ODT.then game, BTW do you use 'Game Mode'? I was told the reason ASW should be set to on/auto is that when your FPS drops below 90, it will maintain a 90FPS for the Rift by interpolating frames I believe, regardless of what FPS you see on the screen. Edited Apby simo1000rrįor the ASW i set it to disabled, i dont like the way it acts plus if your graphics card is VR capable this ASW should't be kicking off. meaning that you are not participating in any beta test.įor the ASW i set it to disabled, i dont like the way it acts plus if your graphics card is VR capable this ASW should't be kicking off. make sure that the beta channel thing is on off. Įdit : Also if you go in he oculus home, under settings >beta. i tried bumping the in-game one and it caused the performance to drop that's how i know they both try to run. Of course the debug tool override the game setting but still you have to keep the in-game setting at 1.0 since they will both try to run. Just stick with the ADB tools section and find the downloads you need separately. This program is basically a gui wrapper for ADB commands. Once you run the debug tool you have to leave it running in the background, doesn't matter minimized or maximized as long as you keep it running. It will work for pixel 3, but you will need to download the factory image for your blueline device and extract it into c:\crosshatchstuff\platform-tools. Ya im running the same file version as the one you mentioned above ( 1.2) which is the latest debug tool from Oculus website ( 1.13.0). Google Pixel Unlock Tool 2.0. The 2 options are off/default, I think it's set to default by default.Īre you supposed to keep the Oculus Debug Tool running minimized or open on the desktop once you make your settings for pixels?Īnd the ingame setting for pixel is irrelevant because the ODT overrides it.is this correct? What version of Oculus Debug Tool are you running, in my help file it says version 0.3 but I also see file version 1.2 in the ODT.exe properties.
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